The Ancient Lantern
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Faction Quest | ||||||||
The Ancient Lantern | ||||||||
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Quick facts | ||||||||
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Description missing
Quest steps
- Speak to Baron Jodanar to understand political consequences of one old Imperial light house being out of control.
- Access Upper section of Devil's Horn via top of the mountain path fighting through group of Geldryn riders.
- Obtain the key to locked section in one of the rooms next to it.
- Enter the locked section with lantern and fight a group of Mechaedrons and Skeletal Engineers while being zapped by some old Imperial device (
) every 3 rounds.
- Stabilize the Lantern (Ancient Lore (5)) to obtain Radiant Sapphire.
- Report to Baron Jodanar and choose to give him the gem or keep it for later purposes.
Path
Port Galeb → Devil's Horn → Port Galeb
Involved characters
Quest rewards
Destroying the lantern
- 50 XP
Stabilizing the lantern
- 100 XP
- Radiant Sapphire
Reporting back to Baron Jodanar
- 400 XP
- +4 Port Galeb reputation
- +1 Urendale reputation
- 600
- Advisor Robes and Honor Guard Shield
Giving the Radiant Sapphire to Baron Jodanar
- 500 XP
- +2 Port Galeb reputation
- +3 Urendale reputation
- +3 Narthis reputation
Detailed walkthrough
Detailed walkthrough missing
Notes
You can access Devil's Horn lower section with camp rest point if you can remove the rubble (Athletics (4)).