Traits: Revision history

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26 January 2025

26 December 2024

20 December 2024

25 February 2024

24 February 2024

7 January 2024

6 January 2024

5 January 2024

  • curprev 21:3721:37, 5 January 2024MikeB talk contribs 5,401 bytes +63 No edit summary
  • curprev 21:2821:28, 5 January 2024MikeB talk contribs 5,338 bytes +16 No edit summary
  • curprev 21:1721:17, 5 January 2024MikeB talk contribs 5,322 bytes +5,322 Created page with "Traits define the innate capabilities of player characters and are often a requisite to enter Careers or learning Open Talents. A value of 4 is considered average for humans, while values of 8 or more are exceptional. == Strength == Physical might, ability to wield weapons in melee combat and to carry weight. Close-quarter warriors should have a decent Strength, especially those planning to wear armor. Most hand weapons require a Strength of 4, while 2-h..."