Devil's Horn (Lower Section): Difference between revisions

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|Version = 0.7.1
|Version = 0.7.1
|VersionUpdate =  
|VersionUpdate =  
|Attributes =  
|Attributes = Camping
|Quests =  
|Quests = [[Castaways]]; [[The Fabled Treasure of Graulf]]; ; [[Sign of the Blue Wolf]]; [[The Ancient Lantern]]
|Secrets =  
|Secrets = 1
|Level = 1 (3)
|Level = 1 (3)


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<!-- Info -->
<!-- Info -->
|Description =  
|Description = This dungeon is split into two sections. The lower one has to be traversed at the beginning of the game to reach the main land of the Peninsula, while the upper one is much more challenging and can only be entered through a separate entrance at the top of the [[Galeb Peninsula - Mountain Path|Mountain Path]].
|Notes =  
|Notes =
* A fanmade map (by NEUK) with very detailed information can be found [[Custom Maps#Map of Devil's Horn (by NEUK)|here]].


<!-- Geography -->
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|Buildings =  
|Buildings =  
|Dungeons =  
|Dungeons =  
|POI =  
|POI =
* A switch in the first room to the right (when entering the lower section) opens a door to a hidden room which can be used as a camping site.
* There is another camping site in a room labled "A cave with clean air".
* In the room with the [[Broken Guardian]] there is a tableau with 9 empty slots. Correctly placing 3 [[Orrau Glass]]es in these slots (according to the hints in [[An Old Parchment]]) will open a secret door leading to [[The Fabled Treasure of Graulf]].
* The door connecting the lower and upper section of the dungeon is stuck and can only be opened from the upper section (requires [[Skills|Athletics]] skill check).
|Adjacent = [[Galeb Peninsula - Galeb's Bluffs|Galeb's Bluffs]]; [[Galeb Peninsula - Mountain Path|Mountain Path]]
|Adjacent = [[Galeb Peninsula - Galeb's Bluffs|Galeb's Bluffs]]; [[Galeb Peninsula - Mountain Path|Mountain Path]]


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|LevelL =  
|LevelL =  
|LevelH =  
|LevelH =  
|ThreatNonrec =  
|ThreatNonrec = [[Bomig Hatchling]]; [[Bomig Burrower]]; [[Bomig Hunter]]; [[Giant Spider]]; [[Monstruous Spider]]; [[Skeleton]]; [[Broken Guardian]]
|ThreatRecur =  
|ThreatRecur =  
|ThreatEnv =  
|ThreatEnv = [[Bomig Droppings]]
|ElemDanger =  
|ElemDanger = 0,0,1,2,0,0
|ElemVuln =  
|ElemVuln = 2,0,0,0,0,0


<!-- Loot -->
<!-- Loot -->
|LootFixed =  
|LootFixed =
|LootRandom =  
* Scattered items:
** 2 [[Orrau Glass]]es
** [[Iron Hammer]]
** [[Rusty Longsword]]
** [[Small Topaz]]
** [[Iron Greatsword]]
** [[Hunting Bow]]
* Natural resources:
** [[Irudal Fungus]]
* Chest containing:
** [[Cracked Iron Helmet]]
** [[Rotten Leather Armor]]
** [[Potion of Healing]]
* Chest containing:
** 2 [[Lockpick]]s
** [[Orrau Glass]]
** 2 [[Torch]]es
* Corpse holding:
** [[Golden Suns]]
* Chest containing:
** [[Golden Suns]]
** [[Iron Maul]]
* Corpse holding:
** [[Golden Suns]]
** [[Potion of Antidote]]
* Corpse holding:
** [[Golden Suns]]
* Corpse holding:
** [[Reinforced Leather Boots]]
** [[Potion of Antidote]]
* Corpse holding:
** [[Scroll: Barrier of Force]]
* Corpse holding:
** [[Golden Suns]]
* Corpse holding:
** [[Potion of Shock Resistance]]
* Corpse holding:
** [[Golden Suns]]
** [[Iron Mace]]
** [[Round Shield]]
** [[Imperial Crown]]
|LootRandom =
* Corpse holding:
** one of the following items: [[Swordman Gloves]], ...
** two of the following items: [[Scroll: Nivaria's Hand]], [[Scroll: Bliss]], ...
}}
}}

Revision as of 13:47, 10 February 2024

Archaelund Areas All by Type by Region Fountains Custom Maps


Tinker.png This page is still under construction. Its content may be incomplete or provisional.
Dungeon
Devil's Horn
Devil's Horn (mini).png
Location on world map
World Map (C8).png
Quick facts
CoordinatesC8
RegionGaleb Peninsula
Recommended level1 (3)
Accessed from
Galeb's BluffsMountain Path
Area attributes
contains camping site
Version history
Introduced in0.7.1
Last update

This dungeon is split into two sections. The lower one has to be traversed at the beginning of the game to reach the main land of the Peninsula, while the upper one is much more challenging and can only be entered through a separate entrance at the top of the Mountain Path.

Important sites

Points of interest

  • A switch in the first room to the right (when entering the lower section) opens a door to a hidden room which can be used as a camping site.
  • There is another camping site in a room labled "A cave with clean air".
  • In the room with the Broken Guardian there is a tableau with 9 empty slots. Correctly placing 3 Orrau Glasses in these slots (according to the hints in An Old Parchment) will open a secret door leading to The Fabled Treasure of Graulf.
  • The door connecting the lower and upper section of the dungeon is stuck and can only be opened from the upper section (requires Athletics skill check).

There is 1 secret to be found in this area. See the local map for details.

Quests

Threats

Enemy level Elemental dangers Enemy vulnerabilities
Shock.png Expression error: Unexpected > operator.Vitality double.png Fire double.png Expression error: Unexpected > operator.

Nonrecurring enemies

Environmental dangers

Loot

Fixed loot

Random loot

Map

Devil's Horn (Lower Section)Devil's Horn.png
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Access and resting points
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Exit to Galeb's Bluffs
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Exit to Mountain Path
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Camping sites
Notable sites and secrets
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Switch providing access to hidden chamber
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Chest (fixed loot)
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Locked Chest (fixed loot)
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Corpse (fixed loot)
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Chest (fixed loot)
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Corpse (fixed loot)
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Corpse (fixed loot) & nearby Rusty Longsword
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Corpse (fixed loot)
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Corpse (random loot)
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Corpse (fixed loot)
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Corpse (random loot)
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Corpse (fixed loot)
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Corpse (fixed loot)
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Patches of unusual mushrooms providing Travel Supplies or Cavernous Extract
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Tableau providing access to hidden chamber
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Empty chests/shelves providing Pawn Shop Receipt
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Orrau Glasses
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Imperial Pennies
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Iron Hammer
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Iron Greatsword & Hunting Bow
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Small Topaz
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Jammed door
Notable NPCs and enemies
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Broken Guardian

Notes

  • A fanmade map (by NEUK) with very detailed information can be found here.