Spiked Club: Difference between revisions
From Archaelund Wiki
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| |Prerequisites = {{Traits/names|11}} 4 | |Prerequisites = {{Traits/names|11}} 4 | ||
| |Quests =   | |Quests =   | ||
Latest revision as of 23:54, 22 March 2025
Archaelund ❯ Weapons ❯ All • by Type • Recipes
| Hand Weapon | ||||||||||||
| Spiked Club | ||||||||||||
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| Quick facts | ||||||||||||
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| Value | ||||||||||||
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| Weapon attributes | ||||||||||||
| can be crafted | ||||||||||||
| Version history | ||||||||||||
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Congratulations on mastering caveman technology. Now go and have some fun with it.
Stats
| Traits | Basic Stats | Combat Stats | Resistances | ||||
|---|---|---|---|---|---|---|---|
| STR | 0 | HP | 0 | Acc.  | 0 | Fire Prot.  | 0 | 
| DEX | 0 | WP | 0 | Crit.  | +5 | Cold Prot.  | 0 | 
| END | 0 | AP | 0 | Arm. Pierc.  | 0 | Shock Prot.  | 0 | 
| AWA | 0 | MP | 0 | Arm.  | 0 | Toxic Prot.  | 0 | 
| PER | 0 | Init. | 0 | Avoid.  | 0 | Vitality Res.  | 0 | 
| INT | 0 | SP | 0 | Crit. Def.  | 0 | Spirit Res.  | 0 | 
| SLF | 0 | Enchant. | 0 | Arm. Train.  | 0 | Mind Res.  | 0 | 
| Damage: | 3−5 | Attack Range: | Melee | ||||
| Damage Type: | Blunt | AP cost: | 4 | ||||
| Specials: | |||||||

