Devil's Horn (Lower Section): Difference between revisions

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|Pagename = Devil's Horn (Lower Section)
|Pagename = Devil's Horn (Lower Section)
|Translation =  
|Translation =  
|Status = Construction
|Status =  
|Type = Dungeon
|Type = Dungeon
|Version = 0.7.1
|Version = 0.7.1
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|Towns =  
|Towns =  
|Buildings =  
|Buildings =  
|Dungeons =  
|Dungeons = [[Devil's Horn (Upper Section)]]
|POI =
|POI =
* A switch in the first room to the right (when entering the lower section) opens a door to a hidden room which can be used as a camping site.
* The switch {{#invoke:Overlay|Icon|4|site}} opens a door to a hidden room which can be used as a camping site.
* There is another camping site in a room labled "A cave with clean air".
* There is another camping site in a room labled "A cave with clean air".
* In the room with the [[Broken Guardian]] there is a tableau with 9 empty slots. Correctly placing 3 [[Orrau Glass]]es in these slots (according to the hints in [[An Old Parchment]]) will open a secret door leading to [[The Fabled Treasure of Graulf]].
* Each of the patches of unusual mushrooms may {{#invoke:Overlay|Icon|17|site}} either provide two [[Travel Supplies]] (requires [[Survival]] skill check) or one [[Cavernous Extract]] (requires [[Alchemy]] skill check).
* The door connecting the lower and upper section of the dungeon is stuck and can only be opened from the other side.
* In the room with the [[Broken Guardian]] there is a tableau {{#invoke:Overlay|Icon|18|site}} with 9 empty slots. Correctly placing 3 [[Orrau Glass]]es in these slots (according to the hints in [[An Old Parchment]]) will open a secret door leading to [[The Fabled Treasure of Graulf]].
|Adjacent = [[Galeb Peninsula - Galeb's Bluffs|Galeb's Bluffs]]; [[Galeb Peninsula - Mountain Path|Mountain Path]]; [[Devil's Horn (Upper Section)]]
* The door {{#invoke:Overlay|Icon|25|passive}} connecting the lower and upper section of the dungeon is jammed and can only be opened from the other side.
|Adjacent = [[Galeb Peninsula - Galeb's Bluffs|Galeb's Bluffs]]; [[Galeb Peninsula - Mountain Path|Mountain Path]]


<!-- Inhabitants -->
<!-- Inhabitants -->
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<!-- Threats -->
<!-- Threats -->
|LevelL =  
|LevelL = 1
|LevelH =  
|LevelH = 4
|ThreatNonrec = [[Bomig Hatchling]]; [[Bomig Burrower]]; [[Bomig Hunter]]; [[Giant Spider]]; [[Monstruous Spider]]; [[Skeleton]]; [[Broken Guardian]]
|ThreatNonrec = [[Bomig Hatchling]]; [[Bomig Burrower]]; [[Bomig Hunter]]; [[Giant Spider]]; [[Monstruous Spider]]; [[Skeleton]]; [[Broken Guardian]]
|ThreatRecur =  
|ThreatRecur =  
|ThreatEnv = [[Bomig Droppings]]
|ThreatEnv = [[Bomig Dropping]]s
|ElemDanger = 0,0,1,2,0,0
|ElemDanger = 0,0,1,2,0,0,0
|ElemVuln = 2,0,0,0,0,0
|ElemVuln = 2,0,0,0,0,0,0


<!-- Loot -->
<!-- Loot -->
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* Scattered items:
* Scattered items:
** 2 [[Orrau Glass]]es
** 2 [[Orrau Glass]]es
** 3 [[Imperial Penny|Imperial Pennies]]
** [[Iron Hammer]]
** [[Iron Hammer]]
** [[Rusty Longsword]]
** [[Rusty Longsword]]
** [[Small Topaz]]
** [[Iron Greatsword]]
** [[Iron Greatsword]]
** [[Hunting Bow]]
** [[Hunting Bow]]
** [[Small Topaz]]
* Natural resources:
* Natural resources:
** [[Irudal Fungus]]
** [[Irudal Fungus]]
* Chest containing:
* Chest {{#invoke:Overlay|Icon|5|site}} containing:
** 2 [[Lockpick]]s
** [[Orrau Glass]]
** 2 [[Torch]]es
* Locked chest {{#invoke:Overlay|Icon|6|site}} containing:
** [[Cracked Iron Helmet]]
** [[Cracked Iron Helmet]]
** [[Rotten Leather Armor]]
** [[Rotten Leather Armor]]
** [[Potion of Healing]]
** [[Potion of Healing]]
* Chest containing:
* Corpse {{#invoke:Overlay|Icon|7|site}} holding:
** 2 [[Lockpick]]s
** [[Orrau Glass]]
** 2 [[Torch]]es
* Corpse holding:
** [[Golden Suns]]
** [[Golden Suns]]
* Chest containing:
* Chest {{#invoke:Overlay|Icon|8|site}} containing:
** [[Golden Suns]]
** [[Golden Suns]]
** [[Iron Maul]]
** [[Iron Maul]]
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|9|site}} holding:
** [[Golden Suns]]
* Corpse {{#invoke:Overlay|Icon|10|site}} holding:
** [[Golden Suns]]
** [[Golden Suns]]
** [[Potion of Antidote]]
** [[Potion of Antidote]]
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|11|site}} holding:
** [[Golden Suns]]
* Corpse holding:
** [[Reinforced Leather Boots]]
** [[Reinforced Leather Boots]]
** [[Potion of Antidote]]
** [[Potion of Antidote]]
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|13|site}} holding:
** [[Scroll: Barrier of Force]]
* Corpse holding:
** [[Golden Suns]]
** [[Golden Suns]]
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|15|site}} holding:
** [[Potion of Shock Resistance]]
** [[Lesser Balm of Isolation]]
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|16|site}} holding:
** [[Golden Suns]]
** [[Golden Suns]]
** [[Iron Mace]]
** [[Iron Mace]]
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** [[Imperial Crown]]
** [[Imperial Crown]]
|LootRandom =
|LootRandom =
* Corpse holding:
* Corpse {{#invoke:Overlay|Icon|12|site}} holding:
** one of the following items: [[Swordman Gloves]], ...
** 1 Scroll (Rank I)
** two of the following items: [[Scroll: Nivaria's Hand]], [[Scroll: Bliss]], ...
* Corpse {{#invoke:Overlay|Icon|14|site}} holding:
** 1 Armor piece (Tier I)
** 2 Scrolls (Rank I)
}}
}}

Latest revision as of 19:49, 17 January 2025

Archaelund Areas All by Type by Region Fountains Custom Maps


Dungeon
Devil's Horn
Lower Section
Devil's Horn (mini).png
Location on world map
World Map (C8).png
Quick facts
CoordinatesC8
RegionGaleb Peninsula
Recommended level1
Accessed from
Galeb's BluffsMountain Path
Area attributes
contains camping site
Version history
Introduced in0.7.1
Last update

This is the first dungeon your party encounters and it is actually split into two sections. The lower one has to be traversed at the beginning of the game to reach the main land of the Peninsula, while the upper one is only accessible through a separate entrance at a later time.

Important sites

Dungeons

Points of interest

  • The switch
    4
    opens a door to a hidden room which can be used as a camping site.
  • There is another camping site in a room labled "A cave with clean air".
  • Each of the patches of unusual mushrooms may
    17
    either provide two Travel Supplies (requires Survival skill check) or one Cavernous Extract (requires Alchemy skill check).
  • In the room with the Broken Guardian there is a tableau
    18
    with 9 empty slots. Correctly placing 3 Orrau Glasses in these slots (according to the hints in An Old Parchment) will open a secret door leading to The Fabled Treasure of Graulf.
  • The door
    25
    connecting the lower and upper section of the dungeon is jammed and can only be opened from the other side.

There is 1 secret to be found in this area. See the local map for details.

Quests

Threats

Enemy level Elemental dangers Enemy vulnerabilities
1−4 Shock.png Vitality double.png Fire double.png

Nonrecurring enemies

Environmental dangers

Loot

Fixed loot

Random loot

  • Corpse
    12
    holding:
    • 1 Scroll (Rank I)
  • Corpse
    14
    holding:
    • 1 Armor piece (Tier I)
    • 2 Scrolls (Rank I)

Map

Devil's Horn (Lower Section)Devil's Horn.png
1
2
3
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
17
17
18
19
20
20
21
21
21
22
23
24
25
26
Access and resting points
1
Exit to Galeb's Bluffs
2
Exit to Mountain Path
3
Camping sites
Notable sites and secrets
4
Switch providing access to hidden chamber
5
Chest (fixed loot)
6
Locked Chest (fixed loot)
7
Corpse (fixed loot)
8
Chest (fixed loot)
9
Corpse (fixed loot)
10
Corpse (fixed loot) & nearby Rusty Longsword
11
Corpse (fixed loot)
12
Corpse (random loot)
13
Corpse (fixed loot)
14
Corpse (random loot)
15
Corpse (fixed loot)
16
Corpse (fixed loot)
17
Patches of unusual mushrooms providing Travel Supplies or Cavernous Extract
18
Tableau providing access to hidden chamber
19
Empty chests/shelves providing Pawn Shop Receipt
20
Orrau Glasses
21
Imperial Pennies
22
Iron Hammer
23
Iron Greatsword & Hunting Bow
24
Small Topaz
25
Jammed door
Notable NPCs and enemies
26
Broken Guardian

Notes

  • A fanmade map (by NEUK) with very detailed information can be found here.