Irudal Fungus: Difference between revisions
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|Stack = 20 | |Stack = 20 | ||
|Rarity = | |Rarity = | ||
|Attributes = Consume | |Attributes = Consume;Alchemy | ||
|Prerequisites = | |Prerequisites = | ||
|Quests = | |Quests = | ||
Revision as of 23:41, 22 March 2025
Archaelund ❯ Items ❯ All • by Type • by Attribute • Recipes
This luminescent fungus only grows in the deepest caves. Sadly, after being picked up it stops emitting light. Still, alchemists usually pay a good price for it for its physical enhancement properties.
Stats
| Traits | Basic Stats | Combat Stats | Resistances | ||||
|---|---|---|---|---|---|---|---|
| STR | 0 | Health Points | 0 | Damage | 0 | Fire Protection | 0 |
| DEX | 0 | Willpower | 0 | Accuracy | 0 | Cold Protection | 0 |
| END | 0 | Action Points | 0 | Critical Chance | 0 | Shock Protection | 0 |
| AWA | 0 | Movement Points | 0 | Armor Piercing | 0 | Toxic Protection | 0 |
| PER | 0 | Initiative | 0 | Armor | 0 | Vitality Resistance | 0 |
| INT | 0 | Spell Power | 0 | Avoidance | 0 | Spirit Resistance | 0 |
| SLF | 0 | Enchantment | 0 | Critical Defense | 0 | Mind Resistance | 0 |
| Max. Spells | 0 | Armor Training | 0 | ||||
| Other effects: | |||||||
| Duration: | |||||||
