Heavy Hand III: Difference between revisions

From Archaelund Wiki
(Created page with "{{Talent |Mode = {{{1|Page}}} |Param1 = {{{2|}}} |Param2 = {{{3|}}} <!-- Quick Facts --> |Name = Heavy Hand III |Pagename = Heavy Hand III |Status = |Type = Open |Version = 0.7.1 |VersionUpdate = |Attributes = |Prerequisites = Heavy Hand II; any melee proficiency ≥ 90 <!-- Media --> |Image = |Icon = <!-- Info --> |Description = Your total Heavy Hand weapon damage bonus is increased to +3 damage with Hand Weapons and +5 damage with Two-Handed Weapons. No dam...")
 
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 12: Line 12:
|VersionUpdate =  
|VersionUpdate =  
|Attributes =  
|Attributes =  
|Prerequisites = [[Heavy Hand II]]; any melee proficiency ≥ 90
|Prerequisites = Talent: [[Heavy Hand II]]; any [[Character Stats#Combat Proficiencies|Melee Prof.]] ≥ 90
|Bonuses = +1/+2 {{Offense/names|11}} (H/2H-Weapons)


<!-- Media -->
<!-- Media -->
|Image =  
|Image = Heavy_Hand_III.png
|Icon =  
|Icon = Heavy_Hand_III.png


<!-- Info -->
<!-- Info -->
|Description = Your total Heavy Hand weapon damage bonus is increased to +3 damage with Hand Weapons and +5 damage with Two-Handed Weapons. No damage is added for Light Weapons or Unarmed attacks.
|Description = Your total Heavy Hand weapon damage bonus is increased to +3 {{Offense/names|11}} with [[Character Stats#Combat Proficiencies|Hand Weapons]] and +5 {{Offense/names|11}} with [[Character Stats#Combat Proficiencies|Two-Handed Weapons]]. No damage is added for Light Weapons or Unarmed attacks.
|Notes =  
|Notes =  



Latest revision as of 18:41, 22 November 2024

Archaelund Talents All by Type


Open Talent
Heavy Hand III
Heavy Hand III.png
Quick facts
UsagePassive
AP costNone
WP costNone
Permanent bonuses
+1/+2 Damage (H/2H-Weapons)
Version history
Introduced in0.7.1
Last update

Your total Heavy Hand weapon damage bonus is increased to +3 Damage with Hand Weapons and +5 Damage with Two-Handed Weapons. No damage is added for Light Weapons or Unarmed attacks.

Requisites