Beast Mastery: Difference between revisions

From Archaelund Wiki
No edit summary
No edit summary
 
Line 20: Line 20:


<!-- Info -->
<!-- Info -->
|Description = You have power over the mind of animals and can attempt to cower them, or even control them. You perform a mental attack over a creature whose only creature type is Beast. For the next three rounds the creature will be forced to flee, and may even fall under your control.
|Description = Once per battle you may use this talent on a Beast type creature whose level does not exceed yours. If the target fails a Mind Resistance check, it will be charmed and become your ally for three rounds. If it resists the effect, it becomes stunned (power 3), losing 6 APs on its next turn.
|Notes =
|Notes =
* Can only be used once per combat.
* Can only be used once per combat.


<!-- Usage -->
<!-- Usage -->
|APcost =  
|APcost = 4
|WPcost = 3
|WPcost = 2


<!-- Occurrence -->
<!-- Occurrence -->

Latest revision as of 20:04, 23 November 2024

Archaelund Talents All by Type


Expert Talent
Beast Mastery
Beast Mastery.png
Quick facts
UsageActive
AP cost4
WP cost2
Permanent bonuses
None
Version history
Introduced in0.7.1
Last update0.8.1

Once per battle you may use this talent on a Beast type creature whose level does not exceed yours. If the target fails a Mind Resistance check, it will be charmed and become your ally for three rounds. If it resists the effect, it becomes stunned (power 3), losing 6 APs on its next turn.

Careers

This talent is automatically obtained in the following careers:

Notes

  • Can only be used once per combat.