Charge: Difference between revisions

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(Created page with "{{Talent |Mode = {{{1|Page}}} |Param1 = {{{2|}}} |Param2 = {{{3|}}} <!-- Quick Facts --> |Name = Charge |Pagename = Charge |Status = |Type = Open |Version = 0.7.1 |VersionUpdate = |Attributes = |Prerequisites = any melee proficiency ≥ 70 <!-- Media --> |Image = |Icon = <!-- Info --> |Description = Learning this talent grants +1 Movement Point. Once per battle you can run towards a non-adjacent enemy in line of sight and perform a deadly melee attack. +2 MPs are...")
 
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|VersionUpdate =  
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|Attributes =  
|Attributes =  
|Prerequisites = any melee proficiency ≥ 70
|Prerequisites = any [[Character Stats#Combat Proficiencies|Melee Prof.]] ≥ 70
|Bonuses = +1 {{Stats/names|44}}


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<!-- Info -->
<!-- Info -->
|Description = Learning this talent grants +1 Movement Point. Once per battle you can run towards a non-adjacent enemy in line of sight and perform a deadly melee attack. +2 MPs are gained at the start of the charge, and the attack gains +25 accuracy and +2 damage, plus +1 extra damage for each AP (or MP) spent in movement.
|Description = Learning this talent grants +1 {{Stats/names|4}}. Once per battle you can run towards a non-adjacent enemy in line of sight and perform a deadly melee attack. +2 {{Stats/names|4}} are gained at the start of the charge, and the attack gains +25 {{Offense/names|7}} and +2 {{Offense/names|11}}, plus +1 extra {{Offense/names|11}} for each AP (or MP) spent in movement.
|Notes =
|Notes =
* Can only be used once per battle.
* Can only be used once per battle.

Revision as of 09:02, 17 February 2024

Archaelund Talents All by Type


Open Talent
Charge
Wanted.png
Quick facts
UsageActive
AP costNone
WP cost1
Permanent bonuses
+1 MP
Version history
Introduced in0.7.1
Last update

Learning this talent grants +1 Movement Points. Once per battle you can run towards a non-adjacent enemy in line of sight and perform a deadly melee attack. +2 Movement Points are gained at the start of the charge, and the attack gains +25 Accuracy and +2 Damage, plus +1 extra Damage for each AP (or MP) spent in movement.

Requisites

Careers

This talent is automatically obtained in the following careers:

Notes

  • Can only be used once per battle.