Lifeless: Difference between revisions

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|Attributes = Enemy
|Attributes = Enemy
|Prerequisites =  
|Prerequisites =  
|Bonuses = +5 {{Defense/names|33}}
|Bonuses = +8 {{Defense/names|33}}


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|Description = This creature is not 'alive' in the biological sense, and thus has no vitals. The creature gains +5 {{Defense/names|3}} and +2 {{Defense/names|1}} vs. piercing weapons (such as bows or spears). In addition, the creature is immune to Sleep and when receiving a Stun effect, it reduces its power by 2.
|Description = This creature is not 'alive' in the biological sense, and thus has no vitals. The creature gains +8 {{Defense/names|3}} and +3 {{Defense/names|1}} vs. piercing weapons (such as bows or spears). In addition, the creature is immune to Sleep and when receiving a Stun effect, it reduces its power by 2.  
|Notes =  
|Notes =  



Latest revision as of 13:11, 21 December 2024

Archaelund Talents All by Type


Expert Talent
Lifeless
Lifeless.png
Quick facts
UsagePassive
AP costNone
WP costNone
Permanent bonuses
+8 Crit. Def.
Talent attributes
available to enemies only
Version history
Introduced in0.7.1
Last update

This creature is not 'alive' in the biological sense, and thus has no vitals. The creature gains +8 Critical Defense and +3 Armor vs. piercing weapons (such as bows or spears). In addition, the creature is immune to Sleep and when receiving a Stun effect, it reduces its power by 2.

Creatures

The following enemies/NPCs possess this talent: