Evil Eye: Difference between revisions

From Archaelund Wiki
(Created page with "{{Spell |Mode = {{{1|Page}}} |Param1 = {{{2|}}} |Param2 = {{{3|}}} <!-- Quick Facts --> |Name = Evil Eye |Pagename = Evil Eye |Status = |Type = Combat |Version = 0.7.1 |VersionUpdate = |Attributes = Debuff <!-- Media --> |Image = Evil_Eye.png |Icon = Evil_Eye.png <!-- Info --> |Description = The target becomes cursed, suffering a −10 penalty to {{Proficiencies/names|7}} and {{Offense/names|7}}, and a −20% penalty to all three resistances. |Notes = <!--...")
 
(Replace Template:Elements by Template:Resistances)
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|Range = 7 tiles radius
|Range = 7 tiles radius
|Duration = 6 + {{Stats/names|66}} rounds
|Duration = 6 + {{Stats/names|66}} rounds
|Resist = {{Elements/names|55}}
|Resist = {{Resistances/names|55}}
}}
}}

Revision as of 12:59, 11 January 2025

Archaelund Spells All by Type by Discipline by Trainer by Attribute


Combat Spell
Evil Eye
Evil Eye.png
Quick facts
DisciplineMalediction
Rank1
AP costNone
WP cost2
Spell attributes
debuffs enemies
Version history
Introduced in0.7.1
Last update

The target becomes cursed, suffering a −10 penalty to Dodge and Accuracy, and a −20% penalty to all three resistances.

Stats

Target Range Duration Resistance
Single enemy 7 tiles radius 6 + SP rounds Spirit Res.