Owed in Blood: Difference between revisions
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(Created page with "{{Quest |Mode = {{{1|Page}}} |Param1 = {{{2|}}} |Param2 = {{{3|}}} <!-- Quick Facts --> |Name = Owed in Blood |Pagename = Owed in Blood |Translation = |Status = Construction |Type = Companion |Version = 0.8.1 |VersionUpdate = |Attributes = |Locations = Urendale; Emerrand Fortress; Emerrand Fort; Urendale |Giver = Chancellor Bastid |Involved = Chancellor Bas...") |
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|Locations = [[Urendale Region - Urendale|Urendale]]; [[Urendale Region - Emerrand Fortress|Emerrand Fortress]]; [[Emerrand Fort]]; [[Urendale Region - Urendale|Urendale]] | |Locations = [[Urendale Region - Urendale|Urendale]]; [[Urendale Region - Emerrand Fortress|Emerrand Fortress]]; [[Emerrand Fort]]; [[Urendale Region - Urendale|Urendale]] | ||
|Giver = [[Chancellor Bastid]] | |Giver = [[Chancellor Bastid]] | ||
|Involved = [[Chancellor Bastid]]; [[Halrick]]; [[Brem]] | |Involved = [[Chancellor Bastid]]; [[Halrick]]; [[Trader Geeri]]; [[Captain Brem]] | ||
|Related = | |Related = | ||
|Prerequisites = Completing [[No Stone Unturned]] | |Prerequisites = Completing [[No Stone Unturned]] | ||
| Line 30: | Line 30: | ||
<!-- Outcomes and Rewards --> | <!-- Outcomes and Rewards --> | ||
|Outcome1 = | |Outcome1 = Defeating [[Captain Brem]] and reporting back to [[Chancellor Bastid]] | ||
|Reward1 = | |Reward1 = 400 XP; +2 [[Urendale]] reputation; 500 {{Gold}} | ||
|Outcome2 = Convincing [[Chancellor Bastid]] to share unpaid mercenary wages | |||
| | |Reward2 = 500 {{Gold}} | ||
| | |Outcome3 = Convincing [[Chancellor Bastid]] to pay surviving mercenaries | ||
|Reward3 = 100 XP; +3 [[Iron Brotherhood]] reputation | |||
<!-- Walkthrough --> | <!-- Walkthrough --> | ||
|Steps = | |Steps = | ||
# Speak to [[Chancellor Bastid]] after your party has dealt with [[No Stone Unturned|''"all that you can carry"'']] problem to initiate the quest. | |||
# Optional: | |||
## Meet [[Halrick]] under the [[Urendale Region - Emerrand Fortress|Emerrand Fortress]] to understand the motivation of some of the mercenaries, to be able to peacefully enter insides of fortress and to be able to recruit him. | |||
## Talk to [[Trader Geeri]] in front yard of the fortress to further understand ([[Charisma]] (2)) what is going on inside. | |||
# Optional: | |||
## Return to [[Chancellor Bastid]] and pass a hidden [[Human Insight]] (6) check to unvail the embezzlement of wages. | |||
## Push for share of unpaid wages or pass [[Diplomacy]] (5) to demand the mercenaries will be paid and recieve a writ of his will. | |||
## Use the writ to call off the mecenaries at the gate and partially those at the door to the fortress. | |||
# Peacefully enter with the password or fight your way inside the fortress. | |||
## If you choose the violent way in, you will have to kill all the mercenaries in the front yard and loose the chance to bump reputation with [[Iron Brotherhood]]. The ones inside will always have to be fought, but you may launch a surprise attack when passing [[Deception]] (5) check after not using the writ to those at the door. | |||
# Figure out how to get to [[Captain Brem]] chambers (Optionally with the help of [[Halrick]]). | |||
# Fight [[Illure]] and find the key to Brems room. | |||
# Fight [[Captain Brem]]. | |||
# Report to [[Chancellor Bastid]]. | |||
|Walkthrough = | |Walkthrough = | ||
Don't forget to search for the entry to secret Brem's chambers with magical loot. | |||
}} | }} | ||
Latest revision as of 23:23, 29 October 2026
Archaelund ❯ Quests ❯ All • by Type • by Attribute
| This page is still under construction. Its content may be incomplete or provisional. |
| Companion Quest | ||||||||
| Owed in Blood | ||||||||
| Quick facts | ||||||||
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| Version history | ||||||||
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Description missing
Quest steps
- Speak to Chancellor Bastid after your party has dealt with "all that you can carry" problem to initiate the quest.
- Optional:
- Meet Halrick under the Emerrand Fortress to understand the motivation of some of the mercenaries, to be able to peacefully enter insides of fortress and to be able to recruit him.
- Talk to Trader Geeri in front yard of the fortress to further understand (Charisma (2)) what is going on inside.
- Optional:
- Return to Chancellor Bastid and pass a hidden Human Insight (6) check to unvail the embezzlement of wages.
- Push for share of unpaid wages or pass Diplomacy (5) to demand the mercenaries will be paid and recieve a writ of his will.
- Use the writ to call off the mecenaries at the gate and partially those at the door to the fortress.
- Peacefully enter with the password or fight your way inside the fortress.
- If you choose the violent way in, you will have to kill all the mercenaries in the front yard and loose the chance to bump reputation with Iron Brotherhood. The ones inside will always have to be fought, but you may launch a surprise attack when passing Deception (5) check after not using the writ to those at the door.
- Figure out how to get to Captain Brem chambers (Optionally with the help of Halrick).
- Fight Illure and find the key to Brems room.
- Fight Captain Brem.
- Report to Chancellor Bastid.
Path
Urendale → Emerrand Fortress → Emerrand Fort → Urendale
Involved characters
Quest rewards
Defeating Captain Brem and reporting back to Chancellor Bastid
- 400 XP
- +2 Urendale reputation
- 500

- 500

Convincing Chancellor Bastid to pay surviving mercenaries
- 100 XP
- +3 Iron Brotherhood reputation
Detailed walkthrough
Don't forget to search for the entry to secret Brem's chambers with magical loot.