Melt Armor: Difference between revisions
From Archaelund Wiki
(Created page with "{{Spell |Mode = {{{1|Page}}} |Param1 = {{{2|}}} |Param2 = {{{3|}}} <!-- Quick Facts --> |Name = Melt Armor |Pagename = Melt Armor |Status = |Type = Combat |Version = 0.8.3 |VersionUpdate = |Attributes = Damage; Debuff <!-- Media --> |Image = Melt Armor.png |Icon = Melt Armor.png <!-- Info --> |Description = The armor on the target creature overheats and sizzles, even natural scales or carapaces are affected. The spell immediately causes 1d4 damage per armor point on...") |
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|Trainers = [[Evirye]]; [[Thallia]] | |||
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Latest revision as of 12:06, 30 May 2025
Archaelund ❯ Spells ❯ All • by Type • by Discipline • by Trainer • by Attribute
| Combat Spell | ||||||||
| Melt Armor | ||||||||
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| Quick facts | ||||||||
|---|---|---|---|---|---|---|---|---|
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| Spell attributes | ||||||||
| deals damage • debuffs enemies | ||||||||
| Version history | ||||||||
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The armor on the target creature overheats and sizzles, even natural scales or carapaces are affected. The spell immediately causes 1d4 damage per armor point on the target. This damage is internal and can't be negated by armor. After suffering this initial effect, the target's Armor is reduced to half (rounded up).
Stats
| Target | Range | Duration | Resistance |
|---|---|---|---|
| Single enemy | 9 tiles radius | 3+SP rounds | Spirit Res. |
Training
This spell is taught by the following trainers:
